World-generation profiles
4 verified profilesBiomes
Four profiles are defined by the current playtest build—not three. The Cave profile contains several resources previously attributed to surface biomes.
Heat 0–1
Cave
An underground profile containing stone, coal, copper, iron, gold, Moon Quartz, cave mushrooms, and hostile mobs.
4 groups10 spawn entries3 hostile mob classes Heat 0.52–1 DesertA hot, dry surface profile with cactus, chili plants, sandstone, limestone, palms, desert fungi, and skeletal remains.
11 groups20 spawn entries2 hostile mob classes Heat 0–1 ForestThe broadest surface profile, containing mixed trees, grasses, ores, fungi, flowers, aquatic plants, and berry bushes.
11 groups28 spawn entries2 hostile mob classes Heat 0–0.48 Snow ForestA cold, humid profile featuring pine trees, stone and copper nodes, Frostcap, and aquatic plants.
5 groups7 spawn entries0 hostile mob classesCorrection from extracted dataMoon Quartz and Gold resource spawns are defined in the Cave profile. Goldgill is defined in Forest, while Snow Forest contains Frostcap but no Goldgill or Moon Quartz spawn entry.