Game Systems
Runtime rules and configuration records recovered from the current playtest—not just inventory definitions.
Crafting
Browse the exact recipes and the 14 stations that reference them.
Open guide →Building
Explore placeable items, terrain blocks, and buildable recipe outputs.
Open guide →Tools & combat
Compare the extracted sword and tool statistics without guessed combat rules.
Open guide →Farming
Review hoes, seeds, crops, and Composter recipes found in the build.
Open guide →Exploration
Compare all four world-generation profiles and their resource pools.
Open guide →Creature spawning
Friendly, hostile, cave, aquatic, and insect spawning rules.
Open guide →Time, weather & temperature
Day/night timing, forecasts, biome temperatures, energy loss, and damage.
Open guide →Potions & elixirs
Exact effect values, durations, runtime behavior, and unimplemented configurations.
Open guide →Shops & economy
All four shop prefabs, inventories, stock rules, and pricing behavior.
Open guide →Treasure & storage
All treasure pools, 16-slot chests, 40-slot inventory, stacking, and durability rules.
Open guide →Terrain blocks
All 45 serialized terrain variants, item mappings, spawn weights, and generation groups.
Open guide →Towns & world sites
All 35 world-site assets and their configuration relationships.
Open guide →Controls, travel & settings
Keyboard and controller bindings, fast travel, spawn teleport, and defaults.
Open guide →In-game tutorial
All 19 in-game tutorial entries in their configured order.
Open guide →