Materials · Playtest item 133

Needlecap

Needlecap is an item defined in the current ISO-CORE playtest build.

Verified game dataValues on this page come directly from the serialized item and recipe assets in the current playtest build.

Obtaining

Natural sources

BiomeWorld objectObject variationsDrop behavior
Cave MushroomsCave Mushrooms Needlecap 1–1 when destroyedCan also be selected as a 1-item drop during repeated hits.

Shops

This item appears in 4 configured shop pools. Stock is selected from each pool when the shop is created; inclusion does not guarantee that a particular shop instance carries it.

  • TownShop 1 — base price 20; 30–35 items selected from its pool.
  • TownShop — base price 20; 30–35 items selected from its pool.
  • Townhop2 — base price 20; 30–35 items selected from its pool.
  • TownShop — base price 20; 30–35 items selected from its pool.

See complete shop configurations →

Data notes

  • The internal enum key is Needlecap.
  • Fields not serialized by the game—such as rarity and weight—are intentionally not invented.
  • The asset contains no written description, so the summary above is generated only from its verified type-specific fields.