Time, Weather & Temperature
Day and night
- Real minutes / game hour
- 0.83
- Sunrise
- 6:00–7:00
- Day
- 7:00–20:00
- Sunset
- 20:00–21:00
- Night
- 21:00–06:00
- Cave light
- 0.08
Weather
- The forecast queue contains 5 slots.
- Precipitation chance per generated slot is about 16% (integer roll 0 through 15 inclusive out of 0 through 99).
- Weather lasts 3 through 11 in-game hours.
- Rain is suppressed indoors and in caves.
Temperature
| Condition | Target / offset |
|---|---|
| Snow Forest | -100 |
| Forest | 0 |
| Desert | 100 |
| Cave | 0 |
| Indoors | 0 |
| Swimming | -39 |
| Rain | -20 |
Core temperature moves 1 point toward the environmental target every 0.5 seconds.
Exposure penalties
- At absolute temperature 40 or greater, energy loss doubles and an additional 1 energy is removed every 0.5 seconds.
- At absolute temperature 80 or greater, damage begins after 3 seconds, then deals 1 damage every 5 seconds.
Energy
- Maximum
- 500
- Warning
- ≤ 100
- Critical
- ≤ 50