World generation
Open biome guideExploration
The build defines four biome profiles, each with climate ranges, weighted element groups, and mob pools.
Heat 0–1
Cave
4 element groups · 10 weighted spawn entries · 0 friendly and 3 hostile mob classes.
Heat 0.52–1Desert
11 element groups · 20 weighted spawn entries · 1 friendly and 2 hostile mob classes.
Heat 0–1Forest
11 element groups · 28 weighted spawn entries · 4 friendly and 2 hostile mob classes.
Heat 0–0.48Snow Forest
5 element groups · 7 weighted spawn entries · 0 friendly and 0 hostile mob classes.
Important biome correctionGold and Moon Quartz are entries in the Cave resource group, while Goldgill belongs to Forest. Snow Forest contains Frostcap and has no mob classes assigned in its extracted profile.