Player reference
Controls, Travel & Settings
Bindings and system behavior verified from runtime source and serialized scene values.
Keyboard bindings
| Action | Binding |
|---|---|
| Open settings / cancel | Escape |
| Inventory | E |
| Map | M |
| Interact | R |
| Debug screen | F3 |
| Mode modifier | Left Shift |
| Teleport to spawn | Hold T |
The tutorial also explicitly teaches WASD movement, Space, left-click action/attack, G use/place, and T for spawn teleport. See all tutorial entries →
Controller behavior
- Supported profiles
- Xbox, Switch, PlayStation 4, PlayStation 5, Other
- Stick dead zone
- 0.15
- Select
- South face button; East on Switch
- Cancel
- East face button; South on Switch
Known source-level input quirkThe left-stick implementation compares axes without absolute values, so negative axis input is zeroed by the current source code.
Fast travel
- Travel currency
- Void Dust
- Distance per item
- 25 world units
- Minimum cost
- 1 item
- Spawn cooldown
- 300 seconds
- Travel-point cost: Round straight-line distance divided by 25; minimum cost is 1.
- Teleporting to a placed spawn requires a 1-second hold and consumes no travel item.
- The safe-arrival search checks radii 1 through 9 for a cell without water or a collider.
- Reviving after death: Restores health and energy and teleports the player to the placed spawn.
Default settings
| Setting | Default |
|---|---|
| Master Volume | 1 |
| Weather Volume | 1 |
| Ambience Volume | 1 |
| World Sfx Volume | 1 |
| Music Volume | 1 |
| Grid Strength | 1 |
| Camera Shake Strength | 1 |
| Controls | Keyboard |
| Controller Type | Xbox |
| Render Distance | 6 |
| Window Mode | 0 |
| Frame Rate Limit | 0 |
| Shadow Mode | 1 |
| V Sync | On |