Materials · Playtest item 6

Clay

A soft, malleable natural material that hardens when dried or fired.

Verified game dataValues on this page come directly from the serialized item and recipe assets in the current playtest build.

Obtaining

Shops

This item appears in 4 configured shop pools. Stock is selected from each pool when the shop is created; inclusion does not guarantee that a particular shop instance carries it.

  • TownShop 1 — base price 7; 30–35 items selected from its pool.
  • TownShop — base price 7; 30–35 items selected from its pool.
  • Townhop2 — base price 7; 30–35 items selected from its pool.
  • TownShop — base price 7; 30–35 items selected from its pool.

See complete shop configurations →

Terrain blocks

Digging a loaded terrain cell creates exactly 1 item matching that block’s item field. This item is mapped by 1 block variant, including variants assigned to world-generation groups. See what it looks like and where it generates →

Used in

RecipeIngredientsStation
Brick3× Clay, 2× CoalFurnace, Kiln

Data notes

  • The internal enum key is clay.
  • Fields not serialized by the game—such as rarity and weight—are intentionally not invented.