Placeables · Playtest item 59

Pillar

Pillar is a placeable item available in the current playtest build.

Verified game dataValues on this page come directly from the serialized item and recipe assets in the current playtest build.

Obtaining

Starting world

The world generator places the Main Pillar at the starting column; breaking its prefab drops 1 Pillar item. The configured position is Overworld column (0, 0), one cell below the generated surface height.

Placement

This item places the CristalPillar game object.

Spawn use

The Pillar is preserved by the inventory-clearing routine and provides the placed spawn used by the hold-to-teleport and death-revive systems. See the complete travel rules →

Data notes

  • The internal enum key is pillar.
  • Fields not serialized by the game—such as rarity and weight—are intentionally not invented.
  • The asset contains no written description, so the summary above is generated only from its verified type-specific fields.