Materials · Playtest item 1

Wood

Wood is an item defined in the current ISO-CORE playtest build.

Verified game dataValues on this page come directly from the serialized item and recipe assets in the current playtest build.

Obtaining

Natural sources

BiomeWorld objectObject variationsDrop behavior
Desert Dead PlantsPlants DeadPlant, DeadPlant 1 1–1 when destroyedCan also be selected as a 1-item drop during repeated hits.
Desert Palm TreesPalm Trees PalmTree, PalmTree 1, PalmTree 2, PalmTree 3 6–10 when destroyedCan also be selected as a 1-item drop during repeated hits.
Desert Palm TreesOasis Trees PalmTree, PalmTree 1, PalmTree 2, PalmTree 3 6–10 when destroyedCan also be selected as a 1-item drop during repeated hits.
Forest Oak TreeTrees Tree, TallOakTree 6–10 when destroyedCan also be selected as a 1-item drop during repeated hits.
Forest Pine TreeTrees PineTree, TallPineTree 6–10 when destroyedCan also be selected as a 1-item drop during repeated hits.
Forest Birch TreeTrees BirchTree, TallBirchTree 4–8 when destroyedCan also be selected as a 1-item drop during repeated hits.
Forest Maple TreeTrees MapleTree, TallMapleTree 10–14 when destroyedCan also be selected as a 1-item drop during repeated hits.
Forest Tree StumpTrees TreeStump, TreeStump2 2–5 when destroyedCan also be selected as a 1-item drop during repeated hits.
Forest Tree TruncTrees Trunc, Trunc2, Trunc3, Trunc4 10–14 when destroyedCan also be selected as a 1-item drop during repeated hits.
Snow Forest Pine TreesTrees SnowPineTree4, SnowPineTree3, SnowPineTree2, SnowPineTree 1 6–10 when destroyedCan also be selected as a 1-item drop during repeated hits.

Farming

CropGrowth stageAmount
Birch Tree SaplingStage 2 (mature)2–4
Maple Tree SaplingStage 2 (mature)3–6
Oak Tree SaplingStage 2 (mature)2–4
Palm Tree SaplingStage 2 (mature)2–4
Pine Tree SaplingStage 2 (mature)2–4

Shops

This item appears in 4 configured shop pools. Stock is selected from each pool when the shop is created; inclusion does not guarantee that a particular shop instance carries it.

  • TownShop 1 — base price 1; 30–35 items selected from its pool.
  • TownShop — base price 1; 30–35 items selected from its pool.
  • Townhop2 — base price 1; 30–35 items selected from its pool.
  • TownShop — base price 1; 30–35 items selected from its pool.

See complete shop configurations →

Terrain blocks

Digging a loaded terrain cell creates exactly 1 item matching that block’s item field. This item is mapped by 12 block variants, including variants assigned to world-generation groups. See what it looks like and where it generates →

Used in

RecipeIngredientsStation
Paper1× Wood, 10× Fibers, 3× Tree SapWeaving Table
Crafting Table5× Wood, 2× StoneHand Crafting
Kiln20× Fibers, 10× Stone, 5× WoodCraftingTable
Furnace20× Stone, 3× Iron, 10× WoodWorkBench
Sewing Station15× Wood, 20× Fibers, 5× Tree SapCraftingTable
Cooking Pot5× Wood, 2× IronWorkBench
Windmill30× Wood, 30× Brick, 3× FabricWorkBench
Chest1× Iron, 20× WoodWorkBench
Wood Path4× WoodWorkBench
Wood Lantern14× Wood, 1× Iron, 3× Coal, 1× RopeWorkBench
Wood Fence3× Wood, 1× Tree SapWorkBench
Wood Gate7× Wood, 3× Tree Sap, 2× RopeWorkBench
Bridge20× Wood, 1× RopeWorkBench
Work Bench10× Wood, 1× Iron, 3× Tree Sap, 1× FabricCraftingTable
Iron Shovel5× Wood, 1× IronAnvil
Iron Sword5× Wood, 1× IronAnvil
Iron Pickaxe5× Wood, 1× IronAnvil
Iron Axe5× Wood, 1× IronAnvil
Iron Hoe5× Wood, 1× IronAnvil
Copper Sword5× Wood, 1× CopperAnvil, CraftingTable
Copper Pickaxe5× Wood, 3× CopperCraftingTable
Copper Pickaxe5× Wood, 1× CopperAnvil
Copper Axe5× Wood, 1× CopperAnvil
Copper Axe5× Wood, 3× CopperCraftingTable
Copper Shovel5× Wood, 1× CopperAnvil
Copper Hoe5× Wood, 1× CopperAnvil
Steel Sword5× Wood, 1× SteelAnvil
Steel Pickaxe5× Wood, 1× SteelAnvil
Steel Axe5× Wood, 1× SteelAnvil
Steel Shovel5× Wood, 1× SteelAnvil
Steel Hoe5× Wood, 1× SteelAnvil
Bee Hive30× Wood, 25× Fibers, 1× SyrupWorkBench
Well40× Stone, 25× Wood, 2× IronWorkBench
Composter15× Wood, 4× SteelWorkBench
Extractor25× Wood, 3× SteelWorkBench
House60× Wood, 30× BrickWorkBench
Bed20× Wood, 3× FabricWorkBench
Torch3× Wood, 1× Coal, 1× Tree SapCraftingTable

Data notes

  • The internal enum key is wood.
  • Fields not serialized by the game—such as rarity and weight—are intentionally not invented.
  • The asset contains no written description, so the summary above is generated only from its verified type-specific fields.