Wood
Wood is an item defined in the current ISO-CORE playtest build.
Verified game dataValues on this page come directly from the serialized item and recipe assets in the current playtest build.
Obtaining
Natural sources
| Biome | World object | Object variations | Drop behavior |
|---|---|---|---|
| Desert | Dead PlantsPlants | DeadPlant, DeadPlant 1 | 1–1 when destroyedCan also be selected as a 1-item drop during repeated hits. |
| Desert | Palm TreesPalm Trees | PalmTree, PalmTree 1, PalmTree 2, PalmTree 3 | 6–10 when destroyedCan also be selected as a 1-item drop during repeated hits. |
| Desert | Palm TreesOasis Trees | PalmTree, PalmTree 1, PalmTree 2, PalmTree 3 | 6–10 when destroyedCan also be selected as a 1-item drop during repeated hits. |
| Forest | Oak TreeTrees | Tree, TallOakTree | 6–10 when destroyedCan also be selected as a 1-item drop during repeated hits. |
| Forest | Pine TreeTrees | PineTree, TallPineTree | 6–10 when destroyedCan also be selected as a 1-item drop during repeated hits. |
| Forest | Birch TreeTrees | BirchTree, TallBirchTree | 4–8 when destroyedCan also be selected as a 1-item drop during repeated hits. |
| Forest | Maple TreeTrees | MapleTree, TallMapleTree | 10–14 when destroyedCan also be selected as a 1-item drop during repeated hits. |
| Forest | Tree StumpTrees | TreeStump, TreeStump2 | 2–5 when destroyedCan also be selected as a 1-item drop during repeated hits. |
| Forest | Tree TruncTrees | Trunc, Trunc2, Trunc3, Trunc4 | 10–14 when destroyedCan also be selected as a 1-item drop during repeated hits. |
| Snow Forest | Pine TreesTrees | SnowPineTree4, SnowPineTree3, SnowPineTree2, SnowPineTree 1 | 6–10 when destroyedCan also be selected as a 1-item drop during repeated hits. |
Farming
| Crop | Growth stage | Amount |
|---|---|---|
| Birch Tree Sapling | Stage 2 (mature) | 2–4 |
| Maple Tree Sapling | Stage 2 (mature) | 3–6 |
| Oak Tree Sapling | Stage 2 (mature) | 2–4 |
| Palm Tree Sapling | Stage 2 (mature) | 2–4 |
| Pine Tree Sapling | Stage 2 (mature) | 2–4 |
Shops
This item appears in 4 configured shop pools. Stock is selected from each pool when the shop is created; inclusion does not guarantee that a particular shop instance carries it.
- TownShop 1 — base price 1; 30–35 items selected from its pool.
- TownShop — base price 1; 30–35 items selected from its pool.
- Townhop2 — base price 1; 30–35 items selected from its pool.
- TownShop — base price 1; 30–35 items selected from its pool.
See complete shop configurations →
Terrain blocks
Digging a loaded terrain cell creates exactly 1 item matching that block’s item field. This item is mapped by 12 block variants, including variants assigned to world-generation groups. See what it looks like and where it generates →
Used in
| Recipe | Ingredients | Station |
|---|---|---|
| Paper | 1× Wood, 10× Fibers, 3× Tree Sap | Weaving Table |
| Crafting Table | 5× Wood, 2× Stone | Hand Crafting |
| Kiln | 20× Fibers, 10× Stone, 5× Wood | CraftingTable |
| Furnace | 20× Stone, 3× Iron, 10× Wood | WorkBench |
| Sewing Station | 15× Wood, 20× Fibers, 5× Tree Sap | CraftingTable |
| Cooking Pot | 5× Wood, 2× Iron | WorkBench |
| Windmill | 30× Wood, 30× Brick, 3× Fabric | WorkBench |
| Chest | 1× Iron, 20× Wood | WorkBench |
| Wood Path | 4× Wood | WorkBench |
| Wood Lantern | 14× Wood, 1× Iron, 3× Coal, 1× Rope | WorkBench |
| Wood Fence | 3× Wood, 1× Tree Sap | WorkBench |
| Wood Gate | 7× Wood, 3× Tree Sap, 2× Rope | WorkBench |
| Bridge | 20× Wood, 1× Rope | WorkBench |
| Work Bench | 10× Wood, 1× Iron, 3× Tree Sap, 1× Fabric | CraftingTable |
| Iron Shovel | 5× Wood, 1× Iron | Anvil |
| Iron Sword | 5× Wood, 1× Iron | Anvil |
| Iron Pickaxe | 5× Wood, 1× Iron | Anvil |
| Iron Axe | 5× Wood, 1× Iron | Anvil |
| Iron Hoe | 5× Wood, 1× Iron | Anvil |
| Copper Sword | 5× Wood, 1× Copper | Anvil, CraftingTable |
| Copper Pickaxe | 5× Wood, 3× Copper | CraftingTable |
| Copper Pickaxe | 5× Wood, 1× Copper | Anvil |
| Copper Axe | 5× Wood, 1× Copper | Anvil |
| Copper Axe | 5× Wood, 3× Copper | CraftingTable |
| Copper Shovel | 5× Wood, 1× Copper | Anvil |
| Copper Hoe | 5× Wood, 1× Copper | Anvil |
| Steel Sword | 5× Wood, 1× Steel | Anvil |
| Steel Pickaxe | 5× Wood, 1× Steel | Anvil |
| Steel Axe | 5× Wood, 1× Steel | Anvil |
| Steel Shovel | 5× Wood, 1× Steel | Anvil |
| Steel Hoe | 5× Wood, 1× Steel | Anvil |
| Bee Hive | 30× Wood, 25× Fibers, 1× Syrup | WorkBench |
| Well | 40× Stone, 25× Wood, 2× Iron | WorkBench |
| Composter | 15× Wood, 4× Steel | WorkBench |
| Extractor | 25× Wood, 3× Steel | WorkBench |
| House | 60× Wood, 30× Brick | WorkBench |
| Bed | 20× Wood, 3× Fabric | WorkBench |
| Torch | 3× Wood, 1× Coal, 1× Tree Sap | CraftingTable |
Data notes
- The internal enum key is
wood. - Fields not serialized by the game—such as rarity and weight—are intentionally not invented.
- The asset contains no written description, so the summary above is generated only from its verified type-specific fields.