Potions · Playtest item 102

Healing Potion

Healing Potion applies the implemented Heal potion effect.

Verified game dataValues on this page come directly from the serialized item and recipe assets in the current playtest build.

Obtaining

Crafting and processing

OutputIngredientsStationTime
1× Healing Potion 1× Water Bottle, 1× Honey Jar, 5× Whitebutton Cooking Pot 1.5s
Full materials needed

Everything required to craft 1× Healing Potion from base resources, expanding every sub-recipe that has exactly one crafting method. Some totals include fractional amounts because a sub-recipe produces more than one item per craft.

Total base resources

ResourceTotal needed
Sand52
Coal21.6
Honeycomb3
Whitebutton5

Shops

This item appears in 4 configured shop pools. Stock is selected from each pool when the shop is created; inclusion does not guarantee that a particular shop instance carries it.

  • TownShop 1 — base price 34; 30–35 items selected from its pool.
  • TownShop — base price 34; 30–35 items selected from its pool.
  • Townhop2 — base price 34; 30–35 items selected from its pool.
  • TownShop — base price 34; 30–35 items selected from its pool.

See complete shop configurations →

Effect

Effect
Heal
Value
5
ImplementedAdds the configured amount to player health.

Data notes

  • The internal enum key is healingPotion.
  • Fields not serialized by the game—such as rarity and weight—are intentionally not invented.
  • The asset contains no written description, so the summary above is generated only from its verified type-specific fields.