Materials · Playtest item 86

Jar

A sturdy, sealed container made of clear glass. Perfect for holding thick or sticky substances, keeping them fresh and ready to use.

Verified game dataValues on this page come directly from the serialized item and recipe assets in the current playtest build.

Obtaining

Crafting and processing

OutputIngredientsStationTime
1× Jar 14× Glass, 3× Coal Kiln 0.5s
Full materials needed

Everything required to craft 1× Jar from base resources, expanding every sub-recipe that has exactly one crafting method. Some totals include fractional amounts because a sub-recipe produces more than one item per craft.

Total base resources

ResourceTotal needed
Sand28
Coal11.4

Shops

This item appears in 4 configured shop pools. Stock is selected from each pool when the shop is created; inclusion does not guarantee that a particular shop instance carries it.

  • TownShop 1 — base price 10; 30–35 items selected from its pool.
  • TownShop — base price 10; 30–35 items selected from its pool.
  • Townhop2 — base price 10; 30–35 items selected from its pool.
  • TownShop — base price 10; 30–35 items selected from its pool.

See complete shop configurations →

Treasure chests

Chest configurationAmount per selected rollRuntime note
Town Chest 1–1 Listed in the pool, but this chest has an inverted 3-to-1 roll range in the current data.
House 3c -xy-y 1–1 Listed in the pool, but this chest has an inverted 3-to-1 roll range in the current data.
House 3c Xy-y 1–1 Listed in the pool, but this chest has an inverted 3-to-1 roll range in the current data.

Used in

RecipeIngredientsStation
Honey Jar3× Honeycomb, 1× JarExtractor
Syrup1× Jar, 5× Sugar BeetExtractor

Data notes

  • The internal enum key is jar.
  • Fields not serialized by the game—such as rarity and weight—are intentionally not invented.