Loot and inventory data
4 chest configurationsTreasure & Storage
Every serialized treasure pool plus the verified storage, stacking, and durability rules.
Current chest data is internally invertedAll four treasure configurations set the minimum roll count to 3 and the exclusive maximum to 1. The runtime passes those values directly to its random-number function. The pools below are definitely configured, but the extracted source does not support promising that they generate successfully in play.
Storage rules
- Player inventory
- 40 slots
- Chest capacity
- 16 slots
- Stack maximum
- 99
- Non-stackable maximum
- 1
- A tool loses 1 durability per checked use and breaks at 0.
- Each roll chooses a random storage slot and replaces anything already written to that slot.
- An uncalled routine can clear up to 6 randomly selected occupied slots while preserving the Pillar. It is documented as unused because no runtime caller was found.
Forest Treasure Chest
Configured rolls: minimum 3, exclusive maximum 1 · Storage: 16 slots.
| Possible item | Amount if selected | Item ID |
|---|---|---|
| Steel | 1–1 | 7 |
| Honeycomb | 1–2 | 90 |
| Moon Quarz | 1–2 | 97 |
| Leather | 1–2 | 24 |
| Voidroot Seed | 1–5 | 99 |
| Potato | 1–5 | 117 |
| Carrot | 1–5 | 119 |
| Sugar Beet | 1–5 | 118 |
| Pumpkin | 1–3 | 127 |
Source record
Assets/Resources/obj/buildings/exploration/treasurechests/ForestTreasureChest.prefabTown Chest
Configured rolls: minimum 3, exclusive maximum 1 · Storage: 16 slots.
| Possible item | Amount if selected | Item ID |
|---|---|---|
| Tree Sap | 1–5 | 15 |
| Meat | 1–2 | 113 |
| Copper Hoe | 1–1 | 72 |
| Leather | 1–2 | 24 |
| Jar | 1–1 | 86 |
| Potato | 1–5 | 117 |
| Carrot | 1–5 | 119 |
| Sugar Beet | 1–5 | 118 |
| Pumpkin | 1–3 | 127 |
Source record
Assets/Resources/obj/buildings/exploration/treasurechests/TownChest.prefabHouse 3c -xy-y
Configured rolls: minimum 3, exclusive maximum 1 · Storage: 16 slots.
| Possible item | Amount if selected | Item ID |
|---|---|---|
| Tree Sap | 1–5 | 15 |
| Meat | 1–2 | 113 |
| Copper Hoe | 1–1 | 72 |
| Leather | 1–2 | 24 |
| Jar | 1–1 | 86 |
| Potato | 1–5 | 117 |
| Carrot | 1–5 | 119 |
| Sugar Beet | 1–5 | 118 |
| Pumpkin | 1–3 | 127 |
Source record
Assets/Resources/obj/sitechunkprefabs/House 3c -xy-y.prefabHouse 3c Xy-y
Configured rolls: minimum 3, exclusive maximum 1 · Storage: 16 slots.
| Possible item | Amount if selected | Item ID |
|---|---|---|
| Tree Sap | 1–5 | 15 |
| Meat | 1–2 | 113 |
| Copper Hoe | 1–1 | 72 |
| Leather | 1–2 | 24 |
| Jar | 1–1 | 86 |
| Potato | 1–5 | 117 |
| Carrot | 1–5 | 119 |
| Sugar Beet | 1–5 | 118 |
| Pumpkin | 1–3 | 127 |
Source record
Assets/Resources/obj/sitechunkprefabs/House 3c xy-y.prefab